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3D Programmer

Job Description
 

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Title: 3D Programmer  
Reporting to: Lead Programmer
 
Job Summary:
Duties:
  • Develop high quality software using C++ and OOD.
  • Ability to technically design, implement and review 3D systems for use in the development of the game in a specific timeframe.
  • Ability to optimize and debug code, from low-level libraries through to in game code.
  • Ability to consider cross platform issues and develop for cross platform API’s.
  • Generate the highest quality work, leading to the highest quality games.
  • Ability to schedule own work, and honestly and openly appraise personal and project progress.
  • Desire to push gameplay technology forward wherever possible.
  • Positive contribution to team goals, and project focus.
  • Responsible adherence to, and proactive contribution toward, the EIDOS Coding Standards.

Person Specification:

 
Profile  Essential
 
Experience and Qualifications
  • Minimum of 3 years commercial experience.
  • Minimum of 1 published title – at least one as 3D specific programmer on a videogame.
  • Worked with middleware, commercial or in-house 3D module (Unreal, Renderware, Netimmerse, etc)
  • Good mathematics skills
  • A good degree in a relevant subject.
  • Minimum of 3 published titles – at least two as 3D specific programmer on a videogame.
Technical Skills
  • Excellent C++
  • Strong OOD skills
  • Cross platform development experience an advantage
  • Good knowledge of the Shader 3.0 model
  • Experienced in optimisation
Interpersonal Skills
  • Ability to organise and manage other programmers
  • Team Player
  • Approachable
  • Open to constructive criticism
  • Good Communicator
Motivation and Interests
  • Ambition and passion for video games are essential! 

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