Job Description
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| Title: Concept Artist |
| Reporting to: Art Director |
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Summary:
Duties: |
- To produce high quality artwork suitable for the game, in a specific timeframe and within a set style;
- Translate visual development and ideation into polished production-ready work;
- Maintain a standard of art by providing a wide variety of different and viable solutions.
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Experience and requires qualities:
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| Profile |
Essential |
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| Experience and Qualifications |
- A versatile and exceptional 2D art application;
- Strong painting skills in traditional and/or digital illustrations and use of color;
- Background and desire to work on environmental concepts;
- Versatility to work everything from environments to characters, and in any genre;
- Demonstration of a concept’s evolution from rough ideation to a final tight drawing or blueprint;
- Good ability to create a large volume of quality concept art within tight deadlines throughout the project's development is required.
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| Technical Abilities |
- Familiarity or experience with 3D programs and 2D art applications
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| Interpersonal Qualities |
- Ability to be receptive to art direction and to perform well within a collaborative team environment;
- Self motivated and demonstrate initiative; compatible within an environment requiring minimal direct supervision;
- The ability to adapt your art to our unique style and vision;
- Strong sens of responsibility;
- Thrives on achieving superior results;
- Ability to cleary communicate ideas;
- Ability to work under pressure and to deadlines;
- Ability to give and receive constructive critique is required.
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| Motivation and Interests |
- Ambition and passion for video games are essential!
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