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Description
 

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Title: Modeler  
Reporting to: Lead Artist
 
Job Summary:
Duties:
  • To model the props and environment of the game following the game design;
  • To consult, create and work on graphic references corresponding to the art direction in order to model the props and the environment;
  • To work in collaboration with the animators, programmers and game designers to optimize the final result according to their restrictions;
  • To apply textures in order to give credibility to the props and environment according to the art direction and the game design. 

Person Specification:


 

Profile  Essential
 
Experience and Qualifications
  • Diploma in modeling or the equivalent
  • 3 to 5 years of experience in props or environment modeling

 

Technical Skills
  • Experience in props or environment modeling with 3D programs and 2D art applications
  • Knowledge in animation

 

Interpersonal Skills
  • Ability to be receptive to art direction and to perform well within a collaborative team environment;
  • Ability to adapt your art to our unique style and vision;
  • Strong sense of responsibility;
  • To thrive on achieving superior results;
  • Ability to clearly communicate ideas;
  • Ability to work under pressure and to respect deadlines;
  • Ability to give and receive constructive criticism is required.
Motivation and Interests
  • Ambition and passion for video games are essential! 

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