Job Description
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| Title: Senior Network Programmer |
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| Reporting to: Lead Programmer |
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Job Summary:
Duties: |
- Develop high quality software using C++ and OOD
- Ability to technically design, implement and review network systems for use in the development of the network module in a specific timeframe
- Ability to optimize and debug code, from low-level libraries to in game code
- Ability to consider cross platform issues and develop cross platform API’s
- Generate the highest quality work, leading to the highest quality games
- Ability to schedule own work, and honestly and openly appraise personal and project progress
- Positive contribution to team goals, and project focus
- Responsible adherence to, and proactive contribution towards, the EIDOS Coding Standards.
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Person Specification:
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| Profile |
Essential |
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| Experience and Qualifications |
- Minimum of 5 years experience as programmer in the industry
- Minimum of 1 published title – at least one as network specific programmer on a videogame
- Worked with middleware or in-house network module (Quazal, Demonware, etc)
- Extensive experience with TCP/IP, sockets, Winsock, BSD (or other TCP/IP stacks)
- Good knowledge of the Xbox live API
- A good degree in a relevant subject
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| Technical Skills |
- Excellent C++
- Strong OOD skills
- Cross platform development an asset
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| Interpersonal Skills |
- Ability to organize and manage other programmers
- Team Player
- Approachable
- Open to constructive criticism
- Good Communicator
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| Motivation and Interests |
- Ambition and passion for video games are essential!
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