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Texturer

Job Description
 

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Title: Texturer  
Reporting to: Lead Artist
 
Job Summary:
Duties:
  • Creation of texture maps for environments and props.

Person Specification:

 
Profile  Essential
 
Experience and Qualifications
  • 1 to 3 years experience as a 3D artist real time (Level Artist, Model Artist, Texturer, Assistant Art Technical Director). 
Technical Skills
  • Demonstrate a flexibility to work with different styles ranging from photo realistic to highly stylized;
  • Demonstrate strong skills in either traditional and/or digital painting;
  • Be experienced with Photoshop;
  • Experience working with multi-pass shader effects (diffuse maps, specular maps, bump maps, normal maps, etc.);
  • Must have deep understanding of light and color;
  • Must be able to demonstrate solid traditional art skills;
  • Knowledge of design softwares in 2D and 3D;
  • Knowledge of a database system (ex : Perforce, VSS, Alienbrain);
  • Knowledge of a Script language.
Interpersonal Skills
  • Work well within a team environment;
  • The Ability to adapt your art to our unique style and vision.
Motivation and Interests
  •  Motivations & Interests Ambition and passion for video games are essential! 


Applicants for this position MUST join a portfolio to be considered.

Apply for this position

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