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Animator

Job Description
 

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Title: Animator  
Reporting to: Lead Animator 
 
Job Summary:
Duties:
  • Bring to life unique, appealing and most of all believable characters in both in-game and cinematic scenarios.
  • Respect a schedule to deliver animation assets on time to a high level of quality set by the rest of the team.
  • Clearly communicate progress and issues with the Lead Animator, and be willing to understand and act upon direction.

Person Specification:

 
Profile  Essential
 
Experience and Qualifications
  • 1+ year of industry experience in 3D animation.
  • Must have participated in at least one full videogame production, preferably next-gen.
  • Formal education in 3D animation is preferred, though not an essential – exceptional 2D education also an asset.
  • While a working knowledge of Maya is preferred, experience with any 3D package is accepted.
Technical Skills
  • Must display a strong understanding of animation fundamentals.
  • An understanding of human body and facial anatomy is an asset.
  • Good communicative skills and the ability to illustrate ideas are essential.
  • Insight into animation pipeline and motion-capture experience is a bonus.
  • A talent for cinematography, facial animation/lip-sync, and a keenness to explore acting principles is a must.
Interpersonal Skills
  • A strong work ethic, initiative and above all else humility is required.
  • Must thrive in a team environment with a drive for self-improvement - to learn and also to share knowledge.
  • The maturity to give, (and receive), constructive criticism is expected.
  • A mandate to push the boundaries videogame animation standards is a must.
Motivation and Interests
  • Passion for videogames and videogame animation is essential.



Applicants for this position MUST join a portfolio to be considered.

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