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Job Description
 

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Title: Senior Physics Programmer  
Reporting to: Lead Programmer
 
Job Summary:
Duties:
  • Develop high quality software using C++ and OOD
  • Ability to technically design, implement and review physics systems to use in the development of the game in a specific time frame
  • Ability to optimize and debug codes, from low-level libraries to in-game codes
  • Ability to consider cross platform issues and develop for cross platform API’s
  • Generate the highest quality work, leading to the highest quality games
  • Ability to schedule own work, and honestly and openly appraise personal and project progress
  • Positive contribution to team goals, and project focus
  • Responsible adherence to, and proactive contribution towards, the EIDOS Coding Standards.

Person Specification:

 
Profile  Essential
 
Experience and Qualifications
  • Minimum of 5 years experience as a programmer in the industry
  • Minimum of 1 published title – at least one as physics specific programmer on a videogame
  • Worked with middleware or in-house physics engine (PhysX, Havok, etc)
  • Good mathematics skills
  • 3 published titles – at least two as physics specific programmer on a videogame will be considered an asset
  • Experience in developing a physics engine will be consider an asset
Technical Skills
  • Excellent C++
  • Strong OOD skills
  • Cross platform development experience an advantage
  • Experience in optimization
Interpersonal Skills
  • Ability to organize and manage other programmers
  • Team Player
  • Approachable
  • Open to constructive criticism
  • Good Communicator
     
Motivation and Interests
  • Ambition and passion for video games are essential! 

Apply here

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