ContactEidos GlobalFrançaisPrint
  

Job Description
 

 Return to Jobs Section

Title: Texturer  
Reporting to: Lead Artist
 
Job Summary:
Duties:
  • Creation of texture maps for environments and props;
  • Work closely with the Level Artists to create efficient UVs for texture placement.

Person Specification:

 
Profile  Essential
 
Experience and Qualifications
  • 3 to 5 years experience as a real time 3D Artist (Level Artist, Modeller, Texturer, Assistant Art Technical Director)
Technical Skills
  • Demonstrate a flexibility to work with different styles, ranging from photo realistic to highly stylized
  • Demonstrate strong skills in either traditional and/or digital painting
  • Be experienced with Photoshop
  • Experience working with multi-pass shader effects (diffuse maps, specular maps, bump maps, normal maps, etc.)
  • Must have deep understanding of light and color
  • Must be able to demonstrate solid traditional art skills
  • Knowledge of design softwares in 2D and 3D
  • Knowledge of a database system (ex : Perforce, VSS, Alienbrain)
  • Knowledge of a Script language
Interpersonal Skills
  • Work well within a team environment
  • The ability to adapt your art to our unique style and vision
Motivation and Interests
  • Ambition and passion for video games are essential! 
     


Applicants for this position MUST join a portfolio to be considered.

Apply for this position

© 2009 Eidos Interactive Corporation