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Montréal, ville par excellence du jeu vidéo

Faites partie d'un secteur en pleine expansion

L'industrie du jeu vidéo à Montréal compte quelque 5000 personnes. La ville abrite :

  • plus de 50 entreprises de développement (3650+ emplois) 
  • 14 entreprises de logiciel (600 emplois)
  • 18 entreprises de services (800 emplois)

Grâce à des frais d'exploitation peu élevés et un appui généreux de la part de l'État, Montréal est un leader de l'industrie du jeu du Canada. C'est pourquoi elle attire les meilleurs joueurs, avec :

  • les principaux développeurs
  • des éditeurs d'envergure mondiale 
  • des studios innovateurs 

Points de vue sur Montréal

"Montreal is an emerging hot spot in the high-tech digital media and interactive entertainment industry, with its vibrant cluster of both young and established companies."
BUSINESS 2.0 MAGAZINE

 

"I recruit people around the world, but I can tell you, there's exceptional creativity in Montreal I've never seen elsewhere."
Anne Mezei
Vice-President of Human Resources
AUTODESK MEDIA AND ENTERTAINMENT

"Few places in the world can compete with Montreal's vibrant and diverse video game industry."
Justin Creally
Senior Vice President and Partner
HIGH ROAD COMMUNICATIONS

"Montreal is the perfect place to set up a games company."
Jon Jordan

"With a development workforce of almost 5,000, it's become the fastest growing games cluster on the planet."
DEVELOP

 

"There's a huge history of 3D creation tools that comes out of Montreal. There's a wealth of intellectual knowledge, the talent pool, that's available in that particular region of the world. It's second to none for that type of work."
Michel Kripalani
Senior Games Industry Manager
AUTODESK

"Really, the tax credits - although they are great - are just a sweetener to the fact it's a great place. Of course we're all biased because many of us are natives, but really, I don't think you'll find somewhere with so many creative people in one place."
Jason Della Rocca
Executive director


"- it's a region on the ascent, buoyed financially and culturally. It's a moot point as to whether or not others will go, as those already there are growing it by themselves. The real question is: are you interested in being a part of it?"
DEVELOP

© 2008 Eidos Interactive Corporation