Role
Artistic Director - Presentation
Reports To
Producer
Description
Duties
In association with the Art Director, take part in the conception and the elaboration of the artistic contents for the interface "users" as well as at the graphic signature, while seeking for a visual and technical innovative point of view;
In association with the marketing team, oversee the marketing graphic guideline (guidelines and "assets" various);
Ensure the artistic direction, the development and the supervision of OuterShell (Game Intro - Game Outro - Menu PressStart - Pause menu);
Ensure the artistic direction, the development and the supervision of the interfaces of games (Vision of player: HUD-InGameMenu);
Ensure the artistic direction, the development and the supervision of the computing interfaces (Computer Email, Camera, ATM, Keypad);
Ensure the artistic direction and the development of the billboards and pubs of the environment concerned.
Experience and Qualifications
Diploma in graphic design or equivalent education/experience;
5+ years of experience as a Flash Artist and/or UI Artist;
Experience in team management;
Minimum of 2 published titles (at least 1 AAA), preferably developed on new generation consoles;
Perfect bilingualism: English and French.
Technical Skills
Thorough knowledge of Flash software;
Knowledge of trades related to the production of video games, an asset;
Knowledge of 2D and 3D computer graphics software;
Knowledge of Scaleform, an asset.
Interpersonal Skills
Leadership;
Good sense of responsibilities;
Excellent oral and written communication skills;
Be focused on achieving superior results;
Ability to work as part of a team;
Ability to think analytically and synthetically;
Ability to adapt to change and to work under pressure while respecting deadlines.
Motivations and Interests
Passion and ambition for videogames are essential!