Our Awards

  • Deus Ex: Human Revolution
  • Thief
  • Deus Ex: Mankind Divided

Our Team

David Anfossi

Head of Studio

David began his career as Project Leader for a research center in the European car industry, where he signed three European patents and one world patent in six years. Upon his arrival in Quebec, he became Project Leader at Mega Brands (previously Mega Bloks) before joining Ubisoft Montreal, first as a Project Coordinator, then as a Closer, Associate Producer and Producer. After four years, David opted to take on new challenges and joined the core team that was in charge of launching Eidos-Montréal.

With 18 years of experience in management and over 70 projects to his credit, David produced the very first game to be developed by Eidos-Montréal. Following the commercial and critical success of the game, David became responsible for the Deus Ex franchise, his responsibilities involve managing the budgets, planning, recruiting production experts, and directing and supporting a team of 150 talented people and external developments.

In 2013, he took on the position of Head of Studio, and has been focused on leveraging the solid foundations of the studio to build the Eidos-Montréal of tomorrow.

Our Partners

Considerable accomplishments are rarely achieved single-handedly. If Eidos-Montréal was able to come up to speed so quickly, it's because our partners were here to give us a hand. We wish to thank them warmly.

BellBrocadeCanadian Video Game AwardsHewlett Packard - Business partnerIGDAImmobilière NationaleInvestissement QuébecInsightMontréal InternationalRogersStaples - Corporate ExpressScalarSociété de Développement Social

Our women in games

At Eidos-Montréal, we value creativity, initiatives, and ideas, and want to insure we further promote and enhance the contributions of our imaginative developers to this overarching philosophy. In this section, we highlight our incredible women in gaming, and receive first-hand accounts of their journey to, and through, the industry itself.

Click on any of the images to the left to get started!

Mary Demarle

Executive Narrative Director

Why did you first join the Games industry?

I have had a lifelong love of science fiction and storytelling. I grew up wanting to be a writer; after college, I moved to Hollywood to break into the film industry. Then a college friend of mine called me up and told me about a job opening at her boyfriend’s company. A San Diego-based game development company called Presto Studios. They were working on a series of science fiction adventure games and needed to hire an additional writer. I didn’t know much about writing for games—this was almost 20 years ago and the industry was very small. I knew I wanted to write science fiction, however, so I jumped at the chance. To this day, I have never regretted it!

Do you feel being a woman in the Games industry is different than in other industries? 

The games industry is different than other industries, period. Whether you’re a man or a woman. Game development is challenging; it’s highly creative and highly structured at the same time. For a game to succeed, many different personality types must come together, blending their unique talents into a single united vision. If they can’t, the game feels disconnected and the final product suffers. It takes great communication skills, a willingness to listen and collaborate, and a lack of ego to really pull it off.

Living in Montréal

Montréal is a cosmopolitan, multicultural, and bilingual city that has developed a unique personality, at the crossroads of North American and European influences.

It is a city famed for its openness and creativity, its vibrant cultural life, and the high spirits and 'joie de vivre' of its residents. To top it off, Montréal cuisine, which taps into a whole world of cultural influences, is universally renowned.

Best of all, Montréal is host to a growing community of video game producers and developers, all of unparalleled talent and creativity.

Do you live outside of Canada? If we hire you, we will help you obtain a work permit. We believe that no border should hinder the international mobility of talent!

With a population fast approaching 4 million, Montréal is Canada’s second biggest city, after Toronto. Montréal has been overtaken by Toronto as Canada’s commercial capital, but it is still an important hub for commerce, arts, culture and architecture. Montreal’s province, Quebec, is culturally distinct from the rest of Canada because its sole official language is French.

In fact, Montréal is the second largest French speaking city in the world, after Paris. Montréal’s climate varies wildly from season to season. Quebec winters are known throughout Canada as being cold, wet and icy – similar to Ottawa’s, and harsher than Toronto’s. Thankfully, the municipal snow clearing system is surprisingly fast and efficient for the city’s size.

Summers are warm by Canadian standards. The average daily temperature ranges between 23 – 27 degrees Celsius, but can reach lows of 13 and highs of 35 degrees.

We're here to help you familiarize yourself with the city, and make any potential transition as seamless as possible! See the links below for more details:

Buying and Renting housing - https://www.realtor.ca/

Transportation around the city - http://www.stm.info/en/about/financial_and_corporate_information/about-stm

The Montréal International Airport - http://www.admtl.com/en