Senior 3D Artist - Characters

Art | Montréal, Québec, Canada



Reports to:  Creative Director

Permanent – Full-Time 



What you will do:

  • Create high-resolution 3D models of characters and creatures according to the art direction and design of the game;
  • Rework models from 3D actor scans;
  • Work in collaboration with the Animation, Programming, Game Design, and Technical Artists teams in order to optimize the models and create the necessary materials;
  • Develop textures and lighting in order to make the characters believable according to the story and artistic direction of the game;
  • Validate that the level of in-game quality is up to the ambitions of the project.


What you bring: 

  • Training in 2D/3D Art or other relevant training;
  • Relevant experience in creating characters with 2D/3D software;
  • Excellent ability to create photorealistic models;
  • Excellent knowledge of human anatomy, physiological reactions, body language and proportions in character design;
  • Good knowledge of Animation principles;
  • Experience in texture creation and shader manipulation;
  • Experience with Unreal, a strong asset.


Interpersonal skills:

  • Ability to adapt your style to an artistic direction;
  • Ability to share and explain your ideas clearly;
  • Collaboration;
  • Be a force of proposal;
  • Sense of responsibility and priorities. 


Why join us?  

  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days; 
  • Hybrid work: because we have adapted to the new reality;  
  • Access to Groupe insurance: To take care of yourself and your loved ones; 
  • Access to Groupe RRSPs: we think about your future;  
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;  
  • Bonus system: we recognize the work accomplished. 


Come and create emotion with us!  



Apply Now