PERMANENT – FULL TIME
REPORTS TO: PROGRAMMING DIRECTOR
RESPONSIBILITIES:
− Develop software in C++ and C# by applying the principles of object-oriented coding;
− Work with the Game design and Animation teams to establish the technical design and to implement an AI system that makes the non-user players alive and that offers a varied and fun playability;
− Quickly prototype new gameplays;
− Analyze and estimate development times, costs, and needs as the impacts of the proposed functions;
− Supervise and coach the Gameplay programmation team;
− Work in collaboration with the other Leads to determine which are the technological priorities of the project according to the existing delays and constraints;
− Evaluate and distribute the tasks of the Gameplay team, based on the strengths and skills of the team members;
− Participate in the interview process for the Gameplay team members;
− Participate to the evaluation of the Gameplay team members.
EXPERIENCE & QUALIFICATIONS:
− University diploma in programming, computer engineering, software engineering or the equivalent
− Minimum of 6 years of experience in video games – at least 1 year as Lead Gameplay Programmer
− Excellent knowledge of technological constraints on different game platforms
− Experience in project management and planning
TECHNICAL SKILLS:
− Excellent C++ and C# knowledge
− Cross platform development an asset
INTERPERSONAL QUALITIES:
− Leadership
− Ability to organize and manage the work of other programmers
− Ability to work as part of a team
− The desire to push the barriers of video game technology is required
− Maturity to give and receive constructive criticism is expected
− Excellent oral and written communication skills
MOTIVATION & INTEREST:
Ambition and passion for video games are essential!
