Build Master

Programming | Montréal, Québec, Canada



Eidos Montréal is seeking a build master to design, implement, and maintain a centralized pipeline supporting more than four simultaneous video game productions.

The build master will be part of a team composed of experienced build masters working with technologies such as Jenkins, Artifactory, Kubernetes, Docker, SaltStack, etc.

This role includes automation, configuration management, and tools development.


  • Automating the configuration of build machines in the studio's build farm;
  • Continuously improving the build pipeline configuration to maintain high user satisfaction;
  • Setting up and maintaining continuous integration;
  • Improving the monitoring of all the services and infrastructure supporting the build system;
  • Identifying root causes and addressing them to improve the quality of service;
  • Collaborating with DevOps and, QA release specialists to guarantee a highly available and performant service;
  • Optimizing hardware utilization by leveraging cutting edge technology such as K8s and CEPH.


  • Bachelor in programming or similar education
  • Experience with scripting languages (Python, Batch, Bash, etc.).
  • Experience with source control systems (Perforce, Git).
  • Experience with Windows based development environment.
  • Experience with game production and a game engine’s asset pipeline
  • Experience with Jenkins is an asset
  • Experience with Visual Studio is an asset
  • Experience with C#, C++ is an asset
  • Experience with application containers (Docker) and virtual machines is an asset.
  • Experience with Linux based development environment is an asset.


  • A passion for innovation.
  • Ability to prioritize initiatives.
  • Being a team player.

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