Senior 3D Artist - Environments

Art | Montréal, Québec, Canada



Reports to: Creative Director 

Permanent – Full-Time 



  • Create high-resolution 3D models of environments according to art direction and game design;
  • Establish and work with corresponding graphic references to develop models;
  • Work in collaboration with the Animation, Programming, Game Design, and Technical Artists teams in order to optimize the models and create the necessary materials;
  • Develop textures and lighting in order to make the environments credible according to the story and artistic direction of the game;
  • Validate that the level of in-game quality is up to the ambitions of the project. 


Experience and qualifications

  • Training in 2D/3D Art or other relevant training;
  • Relevant experience in creating objects and environments with 2D/3D software;
  • Excellent ability to create photorealistic models;
  • Excellent knowledge of Level Design principles;
  • Good knowledge of Animation principles;
  • Experience creating textures and manipulating shaders;
  • Experience with Unreal, a strong asset. 


Interpersonnal skills

  • Ability to adapt one's style to an artistic direction;
  • Ability to explain ideas clearly;
  • Collaboration;
  • Be a force of proposal;
  • Sense of responsibility and priorities. 


Why join us?  

  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days; 
  • Hybrid work: because we have adapted to the new reality;  
  • Access to Groupe insurance: To take care of yourself and your loved ones; 
  • Access to Groupe RRSPs: we think about your future;  
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room; 
  • Bonus system: we recognize the work accomplished. 


Come and create emotion with us!  







Apply Now