Animation Technical Director

Animation | Montréal, Québec, Canada

 

 
Animation Technical Director 
Permanent – Full-Time 


 
What you will do  

  • Participate in the creative development of the project;
  • Assume responsibility for the development of tools and a script library;
  • Work in close collaboration with the other animators on the creation of their animation with the available tools;
  • Work and cooperate with all departments in the game development;
  • Offer the Core Direction team technical solutions to raise the quality bar of the end product;
  • Work closely with the Motion Caption studio team to make sure that the pipeline is clear and efficient between Mocap sessions and the data processing once rendered in animation;
  • Support the Mocap team in the Mocap data processing by giving training, developing automation tools, etc;
  • Technical ownership of the Motion Capture pipeline for character creation and their integration in the game.

 
What you bring  

  • Diploma in 3D animation or equivalent/experience;
  • 8+ years experience in 3D animation in the video game industry, at least 1 year as a Technical Director Animation;
  • Minimum of 2 published titles; Next generation experience a plus;
  • 2 + years experience in scripting or programming (Maya Tool Scripting a plus;
  • Experience in problem solving related to tools or scripts in a quick and efficient way;
  • Excellent capacity to organize and structure own work;

Technical Skills

  • Working knowledge of hardware platform limitations;
  • Knowledge in Animation software including Motionbuilder and Maya;
  • Knowledge of animation pipelines (cinematic and in-game);
  • Knowledge and experience in building animation trees;
  • Excellent knowledge in processing and retargeting motion capture data;
  • Ability to perform multiple tasks;
  • Excellent ability to give and receive guidance;
  • Excellent technical knowledge of video game publishers and stages of production;
  • Excellent communication skills and a facility to illustrate their ideas are essential;
  • Knowledge of character creation in a technical sense, a must (including rigging, skinning, etc).
     

Interpersonal Qualities

  • Demonstrate leadership when collaborating with the various trades (design, animation and programming);
  • Ability to work within a team focused on continuous improvement;
  • Ability to share knowledge and learn from others;
  • The maturity to give and receive constructive criticism is expected;
  • The drive to push the boundaries of videogame animation standards is a must.
     

Why join us?  

  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: because we have adapted to the new reality; 
  • Access to Groupe insurance: To take care of yourself and your loved ones;
  • Access to Groupe RRSPs: we think about your future; 
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room
  • Bonus system: we recognize the work accomplished

 

                            Come and create emotion with us!

Apply Now

Llama