Animation Technical Director
Permanent – Full-Time
What you will do
- Participate in the creative development of the project;
- Assume responsibility for the development of tools and a script library;
- Work in close collaboration with the other animators on the creation of their animation with the available tools;
- Work and cooperate with all departments in the game development;
- Offer the Core Direction team technical solutions to raise the quality bar of the end product;
- Work closely with the Motion Caption studio team to make sure that the pipeline is clear and efficient between Mocap sessions and the data processing once rendered in animation;
- Support the Mocap team in the Mocap data processing by giving training, developing automation tools, etc;
- Technical ownership of the Motion Capture pipeline for character creation and their integration in the game.
What you bring
- Diploma in 3D animation or equivalent/experience;
- 8+ years experience in 3D animation in the video game industry, at least 1 year as a Technical Director Animation;
- Minimum of 2 published titles; Next generation experience a plus;
- 2 + years experience in scripting or programming (Maya Tool Scripting a plus;
- Experience in problem solving related to tools or scripts in a quick and efficient way;
- Excellent capacity to organize and structure own work;
Technical Skills
- Working knowledge of hardware platform limitations;
- Knowledge in Animation software including Motionbuilder and Maya;
- Knowledge of animation pipelines (cinematic and in-game);
- Knowledge and experience in building animation trees;
- Excellent knowledge in processing and retargeting motion capture data;
- Ability to perform multiple tasks;
- Excellent ability to give and receive guidance;
- Excellent technical knowledge of video game publishers and stages of production;
- Excellent communication skills and a facility to illustrate their ideas are essential;
- Knowledge of character creation in a technical sense, a must (including rigging, skinning, etc).
Interpersonal Qualities
- Demonstrate leadership when collaborating with the various trades (design, animation and programming);
- Ability to work within a team focused on continuous improvement;
- Ability to share knowledge and learn from others;
- The maturity to give and receive constructive criticism is expected;
- The drive to push the boundaries of videogame animation standards is a must.
Why join us?
- Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
- Hybrid work: because we have adapted to the new reality;
- Access to Groupe insurance: To take care of yourself and your loved ones;
- Access to Groupe RRSPs: we think about your future;
- Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room
- Bonus system: we recognize the work accomplished
Come and create emotion with us!
