Out of the Shadows

After years of dedication and hard work in the cover of shadows, it’s with incredible excitement that we proudly unveil THIEF.

After years of dedication and hard work in the cover of shadows, it’s with incredible excitement that we proudly unveil THIEF.

“We’re handling a precious gemstone with THIEF. Fans remember the original games very fondly and we want to preserve that essence ­ which we have excellent experience of doing at Eidos-Montréal ­ while also introducing THIEF to a brand new next-generation audience,” said Stephane D’Astous, General Manager, Eidos-Montréal. “Our goal is to deliver the fantasy of being Garrett, the Master Thief, and we’re building this game around that core experience.”

There is a rising tide of fear in the City, hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with disease and famine, the people wait for something to change. You take on the iconic role of Garrett, the Master Thief. In this first-person adventure featuring intelligent design, you will be able to take full control and freely choose your path through the game’s levels, using strategy and intuition to decide how to approach and overcome each challenge. Garrett must step from the shadows and uncover the truth before his world is torn apart forever.

THIEF will be available in 2014 for PC, PlayStation® 4 and other next-generation consoles. Exclusive coverage and developer interviews can be found in Game Informer’s April issue. Additionally, visit GameInformer.com/thief throughout the month for ongoing coverage.

To get involved in the Thief community and to be kept up to date on all of the latest news and updates, join us on Facebook and check out the official Thief homepage.

Llama