Senior Gameplay Programmer

Programming | Montréal, Québec, Canada

 

PERMANENT - FULL-TIME

 

SENIOR GAMEPLAY PROGRAMMER

REPORTS TO: LEAD PROGRAMMER

 

RESPONSIBILITIES:

  • Develop software in C++ by applying object-oriented development principles;
  • Participate in the architecture of the “3C” gameplay code following the game design intentions;
  • Work with programming teams and other departments to perform technical design and implement gameplay systems;
  • Prototype new game mechanics;
  • Write, optimize, debug and document the code to guarantee performance and technical quality;
  • Analyze and estimate the timing, as well as the impact of the proposed functions;
  • Plan work and provide realistic updates on progress;
  • Contribute positively to the achievements of the project and the team objectives.

 

EXPERIENCE & QUALIFICATIONS:

  • University degree in Programming, Computer Engineering, Software Engineering or related field;
  • 7+ years of experience in the industry as a Programmer including at least 3 years in Gameplay;
  • Have participated to AAA productions;
  • Excellent mastering in programming in C++;
  • Solid knowledge of gameplay systems (inventories, looting, crafting, skills tree, quests, etc.);
  • Solid object-oriented design skills;
  • Experience with developing tools and asset pipelines;
  • Experience with profiling and optimizations, an asset;
  • Experience with the UE4 engine development, an asset;
  • Bilingualism French-English.

 

INTERPERSONAL QUALITIES:

  • Team player;
  • Open-minded, autonomous and resourceful;
  • Rigorous, adaptable and solution oriented;
  • Empathetic, excellent relationship and soft skills;
  • Maturity to receive and give constructive criticism;
  • Desirous to push back the barriers of video game technology;
  • Ability in coaching and sharing skills.

 

MOTIVATION & INTERESTS:

  • Passion for video games is essential!

 

Apply Now

Llama